...The game does follow the movie's plot loosely, but you'll find that the missions you need to do are generally less exciting than in the movie due to the rather dull action sequences. From playing as the Autobot Bumblebee whose mission is to protect Mikaela and Sam (and his great-grandfather's glasses that have the encoded location of the "Allspark" on them) to just plain destroying half of a city as a Decepticon, the events in the game do follow the movie but are decidedly more disjointed and often have you doing things repeatedly just so that the overall length of the game is increased...
...Transformers does have a few redeeming moments, like when you get to play as Scorponok, but there are just way too many long stretches of mediocrity for me to be able to recommend this one. The PS3 version looks great in screenshots, but it plays like a budget game and yet still sports the full $59.99 price tag....
More Funny Games News
Sonic Rivals 2 Review (PSP) FunnyGames, February 29, 2008...Sonic Rivals 2 isn't your traditional Sonic game; it's a sort of 2D racing game. The controls are like a high-speed platformer, and the level designs are very much Sonic-style, complete with loops, multiple paths, and speed boosts. But Sonic Rivals 2 just doesn't work as a dynamic racing game. Everyone runs at the same speed, so the only way to gain on the opposition is to use power-ups or take alternate paths. But power-ups are neither entertaining nor very effective (Mario Kart, this ain't), and there aren't that many alternate paths to take...
...There are moments where racing at high speeds and flying through the air might sound exciting, but even these moments are dull. You move fast, but not blistering speed fast. And did I mention that you always race against exactly one opponent? Be still my beating heart...
Read full review at:
www.gamerevolution.com
Super Monkey Ball: Banana Blitz Wii version FunnyGames, July 8, 2006Super Monkey Ball: Banana Blitz > Sega's monkeys roll their way onto the Wii!
Sega rolled out a Wii version of Super Monkey Ball recently, and we had a chance to check out all of the monkey madness using the system's motion-sensing remote and nunchaku. There's not much that looks different in Super Monkey Ball: Banana Blitz, but its feel adds a new layer of fun when controlling AiAi and friends.
In the single-player puzzle demo, tilting the remote sent AiAi rolling in the corresponding direction. Slightly pointing the remote down rolled him forward, leaning it to the right or left initiated a turn, and adjusting it to the ceiling slowed him down and eventually sent him backwards. Anything but the slightest of hand movements would send AiAi off of the ...
Read full review:
www.ugo.com
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