... Apart from the single-player, we did get a glimpse of what to expect for the multiplayer. Unlike CoD2, which was pretty straightforward FPS fare, CoD3 features a much more robust multiplayer component. One of the biggest differences is the addition of vehicles, from jeeps and buggies to tanks and APCs. While the game focuses mostly on street-to-street battles, you can also expect to see a few maps that are much more open, allowing you to go head to head with other vehicles. Of course, there are also infantry-only maps, for all you nostalgists out there.
Call of Duty 3 looks like it'll be one of the most impressive FPS games of the year, and based on our time with the game, it's clear this isn't gonna be ...
More Funny Games News
FaceBreaker (XboX) FunnyGames, July 4, 2008Overall, we had a lot of fun with FaceBreaker. The controls are simple and easy to pick up, with each character's personality adding extra appeal to the simplified style of boxing presented in the game. But while it may be simple, we picked up on certain areas where strategy is a must. The most notable area is with FaceBreakers. When you use the first or second tier, you'll drop your FaceBreaker meter back to zero. What that does is knock away a substantial portion of your opponent's health, but you'll, then, need to build it back up all over again for the next special move. This adds a fun risk-reward element to the fighting. You're constantly at odds with your instinct to pummel your opponent as savagely as you can right at that moment, but in the back of your head, you know you can guarantee yourself a victory if you patiently build that FaceBreaker gauge all the way up to the top.
Read full preview at:
www.gamespot.com
Grand Theft Auto: Liberty City Stories - PS2 FunnyGames, July 18, 2006Before hot coffee scalded the stock price of Rockstar and ailing parent Take 2, it seemed
Grand Theft Auto could do no wrong...
But we finally saw a crack in the, well, crack when the series shifted to the PSP in the original Liberty City Stories. With gameplay stuck somewhere between GTA III and Vice City, it was the first game that didn't do anything new, instead offering a nice, safe tour through a familiar locale. We marveled at the technological effort and excused the lack of innovation since, hot damn, this was a full-fledged GTA running on a little PSP...
Read full review at:
www.gamerevolution.com
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