... Apart from the single-player, we did get a glimpse of what to expect for the multiplayer. Unlike CoD2, which was pretty straightforward FPS fare, CoD3 features a much more robust multiplayer component. One of the biggest differences is the addition of vehicles, from jeeps and buggies to tanks and APCs. While the game focuses mostly on street-to-street battles, you can also expect to see a few maps that are much more open, allowing you to go head to head with other vehicles. Of course, there are also infantry-only maps, for all you nostalgists out there.
Call of Duty 3 looks like it'll be one of the most impressive FPS games of the year, and based on our time with the game, it's clear this isn't gonna be ...
More Funny Games News
Pokemon Ranger Review (DS) FunnyGames, January 17, 2007Yes, boys and girls, it is time once again for another Pokemon game! You know the Pokemon, don't you? They are those adorable little monsters that are so cute that you just want to squeeze them until their heads pop off. Yes, those same demonically cuddly creatures that have been simultaneously terrorizing us and making us vomit from an overdose of cute since the days of the original GameBoy. Yay, Pokemon!
In Pokemon Ranger, you are the newest recruit of a global security force known as, yes, you guessed it, the Pokemon Rangers. You and your ranger buddies have signed a pledge to live in harmony with Pokemon, strive to protect nature every day, and selflessly go to the help of those in need. Yep, you are one of the good guys! ...
Read complete review at:
www.gamerevolution.com
A History of Racing Video Games FunnyGames, June 12, 2006It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
Read full story at:
www.ugo.com
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