Funny News: 50 worst videogame names ever
July 3, 2006:
50 worst videogame names ever
From Dick Butkus to Hootie and the Blowfish to Lake Titicaca, bad names for games have been with us forever. But thanks to the inevitable collision of reclusive nerds, bizarre artists and painfully unhip marketing execs, the video game industry enjoys some of the worst game names of all.
The following game name list was compiled after hours of lively debate, pages of exhausting science and one actual geek fistfight. During this laborious process, we decided to set up a few basic rules:
1. All games must have been wide releases for legitimate, popular platforms.
2. We tried to avoid games heavy on the Engrish. Translation errors are just too easy.
3. So are educational games and ...
View the list at:
www.gamerevolution.com
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More Funny Games News
The Sims 2: Pets Impressions preview FunnyGames, August 7, 2006...If you're reading this, there's a good chance you're already familiar with The Sims game and its sequel, The Sims 2. Both games will let you take control of little computer people and their virtual lives, cooking and eating virtual meals, meeting and greeting virtual friends and making virtual trips to their tiny little bathrooms. The Sims 2 has expanded the original Sims game by adding a lot of new features, such as genetics, which lets you build up families of your little "sim" characters and have children who bear strong resemblances to their parents. Now, the world of The Sims 2 game will be expanded just below eye level with man's best friend (dogs), as well as man's fairly good acquaintances: aquarium fish, cats and hamsters...
Read full preview at:
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Legend of Zelda: Phantom Hourglass Review FunnyGames, October 29, 2007The game's namesake - the Phantom Hourglass - comes into play in the temple you have to explore to move forward in the game. The sand in the hourglass represents your life - life that gets slowly drained away bit by bit whenever you aren't standing in one of the temple's 'Safe Zones'. Basically, this means that each temple works like a timed puzzle as your life force slowly slides away, but with the added bonus of being able to stop, catch your breath, and strategize your next move without having to worry about the clock all the time.
The temples are also the locations of the game's battle minigame, which can be played against the computer or with a friend. In this game, you take turns playing either Link or the temple guards. Link's goal is to pick up triforce pieces from around the map and bring them back to his base. The goal of the guards, of course, is to smash Link...
Read full review at:
www.gamerevolution.com
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