I played a lot of poker in high school. That was back in the mid-1970s. Poker for high school students wasn't like it is today. There was no Internet, no televised poker tournaments, and surely no legal poker rooms in New York where I grew up. For high school kids especially, poker was strictly an underground game illegal, forbidden, and compelling. For us it was like smoking cigarettes or drinking beer or smoking pot or getting laid. You wanted to do it because it was forbidden. And it was fun.
A favorite variety of the game back then was guts. We generally played it in the senior room of the high school a private room set aside only for seniors where we got away with playing poker because faculty didn't enter (unless they smelled cigarettes or pot). Small fortunes changed hands over this game. And we were all on very short bankrolls.
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Review: Diddy Kong Racing (Nintendo) FunnyGames, February 27, 2007...Diddy Kong Racing is all about using miniature go-karts, stunt planes and inner-tube hovercraft to win races and defeat a giant space-pig (your life is now enhanced with this knowledge). If someone gave the Muppet Babies some Power Wheels cars, you would pretty much have Diddy Kong Racing...
...Remember when you got Mario Kart 64 and played the hell out of it, then you checked out Diddy Kong Racing because Mario Kart was so old? But you and your friends would still rather play Mario Kart 64 any day of the week? That's the same feeling you'll get with Diddy Kong Racing DS. It's great filler if you need a change of scenery, but still a distant second behind Mario Kart DS...
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A History of Racing Video Games FunnyGames, June 12, 2006It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
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