...Mario Super Sluggers (MSS) is an arcade-style game similar to the previous entries in the Mario sports series. Gamers looking for a deep simulation-influenced baseball game should keep on looking. Gamers looking for a revolutionary, over-the-top baseball game that is brimming with tons of innovative and unique idea need to keep on looking as well. But if want a baseball title to sit back and play with your friends that is still loads of fun then MSS should fit the bill nicely. Remember not every game has to be a blockbuster for you to still have fun...
...Mario Super Slugger really is a game that will probably find more people playing the Exhibition mode simply because that is the true baseball portion of the game. The Mario theme of the game, special Star hits/pitches and Error Items do make for a fun filled baseball experience. The simplified controls should allow for almost anyone young or old to get into the game as well. Yet the main part of the game, the challenge mode, does feel rather flat simply because it feels like an overblown training...
More Funny Games News
A History of Racing Video Games FunnyGames, June 12, 2006It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
Read full story at:
www.ugo.com
The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
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