It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
More Funny Games News
Mario Super Sluggers Review Wii FunnyGames, September 12, 2008...Mario Super Sluggers (MSS) is an arcade-style game similar to the previous entries in the Mario sports series. Gamers looking for a deep simulation-influenced baseball game should keep on looking. Gamers looking for a revolutionary, over-the-top baseball game that is brimming with tons of innovative and unique idea need to keep on looking as well. But if want a baseball title to sit back and play with your friends that is still loads of fun then MSS should fit the bill nicely. Remember not every game has to be a blockbuster for you to still have fun...
...Mario Super Slugger really is a game that will probably find more people playing the Exhibition mode simply because that is the true baseball portion of the game. The Mario theme of the game, special Star hits/pitches and Error Items do make for a fun filled baseball experience. The simplified controls should allow for almost anyone young or old to get into the game as well. Yet the main part of the game, the challenge mode, does feel rather flat simply because it feels like an overblown training...
Read full Review at:
www.gamezone.com
Legend of Zelda: Twilight Princess reviewed FunnyGames, November 27, 2006Way back in 1987, a fat little boy (or possibly an elf) in a floppy green hat picked up his wooden sword, and went off to save
Princess Zelda. It was an enormous, revolutionary game that created the Action/RPG genre all by itself. I was only a lad myself at the time, but if I had been a video game critic back then I would have given it an...
...You must solve lots of classic Zelda style puzzles, lighting torches to open doors, burning spider webs that block your path, blowing up boulders with your bombs, shooting out the right bits with your bow, and using your chain shot to reach areas you couldn't before. Sound familiar? That's because it is, but it's still good fun, and
Twilight Princess Zelda maintains a respectable level of challenge, without ever being frustrating or getting you lost...
Read full Zelda Twilight Princess review at:
www.gamerevolution.com
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