International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
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Tekken: Dark Resurrection review FunnyGames, August 7, 2006...While most fighters are primarily multiplayer centric, Tekken Dark Resurrection for the PSP offers up a healthy single player game component that should keep you playing when there are no friends online to be found. Story mode remains, as you're able to play as every character in a series of nine Tekken battles to learn everyone's backstory. Even cooler, each of these ends with a high quality FMV to close out the game story. Some of these are pretty standard, cool poses, lots of explosions and so forth. The best, though are the ones that don't take themselves too seriously. Seeing Panda in this game as the leader of a multinational corporation getting proposed to by Kuma the bear may be worth the price of admission on its own...
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Fantastic Four: Rise of the Silver Surfer (PS3) FunnyGames, July 24, 2007...In terms of mechanics, the game plays like X-Men Legends, only from a third-person rather than top down perspective. In other words, the game looks good and seems like it SHOULD be fun (again, how hard is it?), but it feels like you've done this before and with a better game to boot. You control one of the Fantastic Four (for those of you who don't know, choosing between Mr. Fantastic, The Invisible Girl, The Thing, or The Human Torch) at a time and can switch back and forth between characters on the fly.
...The Wii version is similar on most fronts, except it's played from a more top down perspective (making it look a lot like the X-Men legends games) with (obviously) inferior graphics to the Xbox 360 and PS3. They try to make up for this by using the motion control system, which creates the interesting paradox of a motion control button masher! Just keep waggling. Really, with the Wii controller and nunchuck the game becomes even more tedious...
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