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Game News: The Club Game Review

The Club Game Review


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Funny News: The Club Game Review

February 29, 2008: The Club Game Review

Bizarre Creations' The Club is a bewildering beast of a video game. The core gameplay conceit of tightly focused speed and combo runs through a mixture of gun-toting enemy-filled maps works extremely well in practice. Problem is, nearly everything surrounding what works is astoundingly unimpressive, from the "set up and discard" approach to an otherwise compelling backstory to the game's criminally tacked-on multiplayer. The Club certainly isn't a total waste, but the underlying quality of the gameplay makes the pain of its lesser bits and pieces feel all the more acute...

...If you're a fan of arcade games and constantly reaching for higher and higher point totals, don't worry about The Club's lesser elements. The core gameplay is tremendously entertaining, a great thing when you consider that repeat playthroughs are a must if the highest point barriers are to be broken. The multiplayer may be a bust and the story non-existent, but The Club is a worthwhile purchase for those seeking a challenging solo experience and/or a moderately-paced party game...

Read full review at: www.ugo.com

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More Funny Games News

Nintendo releases TurboGrafx Games FunnyGames, July 9, 2007
Nintendo Australia announced its latest round of game title updates for the Wii's Virtual Console. As well as three Sega Mega Drive games, 11 TurboGrafx-16 titles are now being made available for purchase through the Wii download service (Australia only), the first time the old console's games have been available down under.

The announcement makes it a 14-title refresh for Australians last week, bringing the total number of games available on the Virtual Console to 93. Mega Drive games will set you back 800 Wii points each, while TurboGrafx-16 games will cost slightly less at 600 points per game.

The list of available TurboGrafx games is:
Bonk's Adventure, Bomberman '93, Super Star Soldier, Victory Run, Alien Crush, Military Madness, R-TYPE, Dungeon Explorer, Soldier Blade, Motoroader and Vigilante.

Read complete story at: www.gamespot.com
Super Monkey Ball: Banana Blitz Wii version FunnyGames, July 8, 2006
Super Monkey Ball: Banana Blitz > Sega's monkeys roll their way onto the Wii!
Sega rolled out a Wii version of Super Monkey Ball recently, and we had a chance to check out all of the monkey madness using the system's motion-sensing remote and nunchaku. There's not much that looks different in Super Monkey Ball: Banana Blitz, but its feel adds a new layer of fun when controlling AiAi and friends.

In the single-player puzzle demo, tilting the remote sent AiAi rolling in the corresponding direction. Slightly pointing the remote down rolled him forward, leaning it to the right or left initiated a turn, and adjusting it to the ceiling slowed him down and eventually sent him backwards. Anything but the slightest of hand movements would send AiAi off of the ...

Read full review: www.ugo.com
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