Despite a few clichés and silly kangaroo monsters, the artful character dramas burn slowly over the eight-hour playtime, until you hungrily wish to see them go further at the game's conclusion. In the meanwhile, there's still plenty of game to play and story to see after the credits roll... but enough about that. Parents be warned, Neku and company get a Teen rating for a bit of foul language.
With the frantic dual-screen battles in a dense little city, The World Ends With You is a surprisingly hardcore, impossibly ambitious DS title. This pint-size powerhouse might sadly intimidate a few DS owners and their Pokeymans. Don't get scared off; put down your Zeldas and your juice boxes for two minutes and try taking on The World.
More Funny Games News
PS2: Final Fantasy VII Dirge of Cerberus preview FunnyGames, September 5, 2006...After a variety of lackluster games, Square-Enix must have decided that it was time to try a daring merger. And since they probably had some extra Advent Children FMV lying around, it made sense to dive even deeper into the now eight year-old Final Fantasy VII cash cow. A few tie-ins and cameos later and we have got Dirge of Cerberus: Final Fantasy VII, a first/third-person RPG action mash-up starring Vincent Valentine, a somewhat peripheral character from the original game.
...And after clocking a good ten hours of Dirge, at least four of which were spent watching cutscenes, I'm done with it. Square-Enix makes quality RPGs and pretty FMV, and I hope they are content to bow gracefully out of genres they obviously have little reason to meddle in. Leave the emo-shooters to Dante and just peep Advent Children again if you need a fix.
Read full preview at:
www.gamerevolution.com
Resident Evil 4 Review - Wii FunnyGames, July 9, 2007Resident Evil 4 was a spectacular game when it first came out, with amazing graphics for its mother system, the Nintendo Gamecube, contextually sensitive buttons and controls, and interactive cutscenes involving awesome knife fights, portentous plot points, and main-man Leon doing body shots off of hookers in Mexican hell-holes. Or at least, he's that consistently amazing...
...The game feels different in a lot of subtle little ways. For one thing, zombies' heads seem to pop more frequently. At first, I thought this was just a random adjustment, but it occurred to me that it was heavily related to the control scheme. The new pointer makes it impressively easy to catch zombie after zombie in the face with your crummy little pistol from quite a distance...
Read complete review at:
www.gamerevolution.com
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