Funny News: Need for Speed ProStreet Review (PSP)
February 29, 2008:
Need for Speed ProStreet Review (PSP)
It has been a little over three months since Need for Speed ProStreet hit consoles, and now it has finally made its way to the PlayStation Portable. Sort of. The only thing the two versions have in common is their name. The PSP incarnation, unfortunately...
...ProStreet is light on game modes. You can play a quick race, start a career, or play wirelessly via ad hoc or online. We were never able to find more than three people online at a time, and none of them ever wanted to play. Career mode contains the bulk of what little value the game has...
++Good: 32 different cars. Cars show and react to damage.
--Bad: Career mode is nothing more than a succession of races. Controls are terrible. Extremely poor sense of speed. Race types are nothing special.
Read full review at:
www.gamespot.com
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BioShock Game Review FunnyGames, September 4, 2007It's here and in stores! BioShock, the first big game of the second half of 2007, is here on Xbox 360 and PC. I've already reviewed the Xbox 360 version of the game, and from a non-technical standpoint all the great music, action, and RPG choices to make are here here. Unfortunately, so are all the problems that you see in many major PC game releases including crashes, copy protection issues for legitimate buyers, and performance iffiness for computers closer to the minimum spec.
If you do manage to get the game running - and maybe even get those new nVidia drivers or the ATI hotfix installed for a little better performance - you'll find that BioShock, which runs on Unreal Engine 3 - the same technology that powered Gears of War on the 360 - looks and plays great. People who barely meet minimum requirements have found that the game runs well with a bunch of detail turned off (although the best special effects in the game are lost in doing so) and the unique features in the PC version make for a subtly different experience compared to the Xbox 360 port...
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