The first details and gameplay footage of Metal Gear Online for the PlayStation 3 were pulled out of the hat today at Konami's Metal Gear 20th Anniversary event in Japan...
...The game will be a kind of hide-and-seek for up to 16 players at a time, and is called a "strategic multiplayer experience." It will feature the SOP system which allows players to keep track of their teammates via nanomachines injected into their bloodstream. The nanomachines allow them to see where the rest of their team are, their condition, which way they are aiming, and their range of sight. Enemy soldiers can also be injected with nanomachines, which will enable the other team to then keep track of their movements...
More Funny Games News
Tower Defence FunnyGames, March 26, 2008Tower Defence is based on the populat Warcraft 3 (Element Tower Defence) and the Starcraft (Turret Defence) gameplay.
The object of the
Tower Defence game is to prevent the hordes (called waves) of monsters from getting to the castle by building element towers near the path.
Your menu is located at the bottom of your gamescreen. You can choose from a number of different elements to build towers from. When you click on a tower that has been built, the build menu becomes an upgrade menu, allowing you to make your defence towers even stronger.
The monsters will appear (spawn) every 20 seconds or you could press the spacebar to speed up the spawn. The health of the monsters will be miltiplied by 1.25 in every new wave. If your
defence towers fail to kill the monsters and they get into the castle, a cavillian of your castle will die. The game is over When all your civillians die.
Every
tower defence game experience is different every time you play depending on element, positions and upgrades your choose for you
defence towers.
Roman Sanine (creator of
tower defence) scored 90. Are you able to get a higher score?
Here is the classic version:
Play Tower Defence
In this version there is a "tower range" variable, the flower tower is a bit slower to attack and all known bugs are solved.
More versions:
Play Tower Defence 2
Play Tower Defense
Black and White 2 Review FunnyGames, October 25, 2005Peter Molyneux's
Black and White was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel,
Black and White 2, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for impressions of Molyneux's marriage of Nintendogs and Age of Empire:
Black and White 2.
Read full story at:
www.slashdot.org
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