Funny News: Indiana Jones preview
June 6, 2006:
Indiana Jones preview
Lucky us. We caught a glimpse of Lucasarts' next-gen Indiana Jones game. The plot is still a mystery, heck the game isn't scheduled to be released even remotely soon, but we did witness a super cool tech demo at E3 to whet our appetites.
As we've reported before, the game utilizes the Euphoria engine...which promises to advance video game character animations into realms we previously could only dream about.
In the demo we watched, Indy was standing on a cable car that was racing downhill through San Francisco's old-time Chinatown. Villains were coming from everywhere, from inside the cable car and also jumping onto the roof from other cars...
Read full preview at:
www.ugo.com
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More Funny Games News
The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
PSP: Second Grand Theft Auto game will cost $50 FunnyGames, July 26, 2006Second PSP Grand Theft Auto game will cost $50 when it ships October 17; box art hints at least two characters from Vice City will return.
The best-selling game for the PSP platform has been Grand Theft Auto: Liberty City Stories. The game, Developed by Rockstar, has sold more than a million copies on the platform in the US since it was released in October 2005, generating more than $51.3 million in revenue. The game's runaway success caused it to become the first game ever that was ported from the PSP to the PlayStation 2. The budget-priced console game version has also been a best-seller since it went on sale previous month...
Read full story at:
www.gamespot.com
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