Funny News: Summer Athletics Review
September 12, 2008:
Summer Athletics Review
Summer Athletics isn't as beautiful or expansive as 'Beijing 2008', the official game of this summer's Olympics, but the cool thing about playing a track and field game on the Wii instead of on another platform is that you actually need to move to do it...
..Overall, Summer Athletics isn't a horrible game but it suffers the lack of creativity its ho-hum name implies. While the Wii controls make it relatively entertaining, it makes us beg for more: more events, more stats and customization and more sound, not to mention better graphics and animation. Fingers crossed that Data Design Interactive uses the next four years to improve on it rather than making a sequel to Ninja Bread Man.
The Bad: Limited selection of events; mediocre sound, animation and graphics
The Good: Interesting control schemes; 4-player split-screen/sequential multi-player; getting to smack your brother in the face while doing the backstroke
Read full Review at:
www.atomicgamer.com
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Alone in the Dark Review FunnyGames, July 14, 2008Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
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www.ugo.com
The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
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