GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
More Funny Games News
Beijing 2008 - Olympic Games Review FunnyGames, August 4, 2008Beijing 2008 is as much a mini-game collection as Mario Party. Any of the dozens of events may test your skills as a button-masher, Simon Says expert, or rolling motion professional. It may sound or look like a game that was made for the everyman but was really made for one man (or woman): the kind that doesn't mind a little excruciating nonsense.
Take running and swimming, for example. As expected, you'll have to jam on the A and B buttons (alternately) to make your athlete run. When swimming, you can jam on various buttons and exhaust your thumbs or fingers to no end, or spin both analog sticks toward or away from each other. That sums up your entire racing experience, minus the shoulder buttons which must be tapped to turn while swimming and must be held to start the race.
Chances are you have played a game like this before. The button-altering gameplay became a frequently copied commodity after Sega's Olympic titles popularized it in the 90s. If it was fun the last time you experienced it, you are probably looking forward to having it here. But there are a couple of problems to consider before diving into the pool.
First there's repetition. Before winning a race, the game can be a pain...>>
Read full Review at:
www.gamezone.com
Funny Games (1997) The Movie FunnyGames, March 20, 2008Director: Michael Haneke
Writer: Michael Haneke
Genre: Drama / Thriller / Horror
Plot Outline:
Two psychotic young men take a mother, father, and son hostage in their vacation cabin and force them to play sadistic "games" with one another for their own amusement.
Awards: 5 nominations and 4 wins
IMDB Review Quote:
"I saw this movie again last night, for the third time, and once again had to keep watching each torturous minute until its chilling end. Going through the comments index, I see the expected responses: it was boring: it was pointless: it was too long: it's a satire: the games aren't actually that funny: it involved the audience in a neato way: it's nothing new: it's been done before. So I here offer an interpretation to add to the cacophany of reactions that FUNNY GAMES seem to engender."
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