Funny News: Enemy Territory: Quake Wars
February 10, 2006:
Enemy Territory: Quake Wars
UK developer Splash Damage is a pioneer in multiplayer gaming, even if most of the thousands of online FPS players have never heard of them. These are the guys that developed the multiplayer portion of
Wolfenstein: Enemy Territory, the Activision title that was released for free a few years ago. Activision pulled a wonderful PR move in releasing this as a stand-alone game, and it's been a favorite of many FPS gamers since.
Now, Splash Damage is getting their chance to make their own multiplayer game that's not just intended to be tacked onto something else. Enemy Territory:
Quake Wars combines Splash Damage's unique brand of FPS action with the sci-fi world of
Quake to make something that's truly unique. The team at Splash Damage is still largely a bunch of modmakers without true retail game experience.
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Mario Kart Wii Reviewed FunnyGames, May 21, 2008...From a single-player perspective, Mario Kart Wii offers about as much depth has it has in previous entries. Race through a bunch of different tracks and engine levels against AI racers to win new characters, vehicles and tracks. Very straight forward, almost to the point of phoning it in. Considering how much work went into the single-player of Smash Bros Brawl (another primarily multiplayer game), some cutscenes or an overarching story would've gone a long way.
For multiplayer, you can play split screen with up to 4 players, or hop online with one other person and take on folks from around the globe. While playing living people adds to the challenge of the game, Mario Kart really loses something if you're playing against people that aren't on the same couch as you, and the lack of voice chat doesn't help matters much. Though it's there, the cumbersome nature of the online features means that you're probably better off sticking with local games...
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Forza 2 car list finalized FunnyGames, April 23, 2007...The game was originally scheduled to be released during the 2006 holiday season, but it officially backed into 2007 at X06. Its predecessor, 2005's Forza Motorsport for the original Xbox, was also a victim of backpedaling release dates, finally making it off the lot six months after its initial launch date.
In addition, speed racers know not only when they will be driving but also what they will be driving. The Forza team unveiled the final list of 300-plus cars featured in the game, considerably more than the 230-car roster of the original Forza. The list is likely to grow, as downloadable content is expected through Xbox Live Marketplace and the Forza Online Auction House...
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