Overall, we had a lot of fun with FaceBreaker. The controls are simple and easy to pick up, with each character's personality adding extra appeal to the simplified style of boxing presented in the game. But while it may be simple, we picked up on certain areas where strategy is a must. The most notable area is with FaceBreakers. When you use the first or second tier, you'll drop your FaceBreaker meter back to zero. What that does is knock away a substantial portion of your opponent's health, but you'll, then, need to build it back up all over again for the next special move. This adds a fun risk-reward element to the fighting. You're constantly at odds with your instinct to pummel your opponent as savagely as you can right at that moment, but in the back of your head, you know you can guarantee yourself a victory if you patiently build that FaceBreaker gauge all the way up to the top.
More Funny Games News
SuDoku PRO FunnyGames, January 10, 2006SuDoku PRO is PC software that you can download for free. It can generate millions of unique Su Doku puzzles that you can solve on your PC or print out to solve using pen and paper.
We aim to provide the easiest to use, most convenient Su Doku puzzle software on the market.
SuDoku PRO is, however, a powerful piece of software its most useful highlights are:
Never buy a
SuDoku book again...
Endless puzzle fun: The maximum number of mathematically possible SuDoku puzzles is a really big number. Rest assured, it is definitely more than a million. SuDoku PRO can create that many genuinely unique
Su Doku puzzles for you to solve, and more, in fractions of a second.
Half-Life 2: Episode 1 Review FunnyGames, June 6, 2006If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.
Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...
Read full story at:
www.ugo.com
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